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Creature Sculpting and Design in Zbrush

$8
2 ratings

 A full run through of creating a creature from scratch in Zbrush. Starting with a basic anatomy study of a Lemur, then applying a design fantasy spin from that study. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for posing and rendering in Marmoset.

Skill Level

Intermediate Level, you should be familiar with the basic menus and workflows with Zbrush, Maya, and Marmoset

Contents

- 3 hour walk through covering the entire sculpture from start in Zbrush to final low res mesh render in Marmoset.

- 1080 Resolution

- Low res Static and posed low res mesh

-Zbrush (4R8) files at 3 different stages of development

-Photoshop files and targa files of texture maps generated for low res mesh

-Marmoset web file and scene file (Marmoset Toolbag 3)

License

Personal, Indie, and Studio Licenses are available. Personal licenses do NOT apply to companies.

*Digital products are non-refundable 

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$8

Creature Sculpting and Design in Zbrush

2 ratings
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